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INTRO – DESIGN

In this section, I will keep posting about objects, design development and prototype, so this is the “3D” section, while “Surface” remainsthe one for “2D” graphics.

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CONCRETE DREAMS

So this time I’m going to write a little about brutalism (an all-time favourite topic of mine) - and I have just a few more thoughts because after all the stick it receives, I’ve been finally noticing the appreciations too.

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